The Sandbox
DOTS-based traversal and movement work on a live online project with all-player impact.
Work spans Unity, simulation-heavy systems, player-facing gameplay, architecture decisions, and delivery from implementation through release.
DOTS-based traversal and movement work on a live online project with all-player impact.
Feature delivery and mentoring inside a substantial live mobile Unity codebase.
Lead developer ownership from proof of concept through Early Access and post-launch support.
Lead developer ownership across AI, simulation, procedural generation, and product-level delivery.