Dapper Penguin Studios

Rise of Industry

Lead Developer PC

Lead developer ownership across AI, simulation, procedural generation, and product-level delivery.

Overview

Served as lead developer on a major PC title and helped turn an unstable foundation into a shippable commercial product. The work crossed AI, traffic simulation, procedural generation, and general systems quality.

This was not a narrow IC slice. The role carried architecture direction, final technical decisions, system quality, and broad responsibility for making the game hold together as a product.

Responsibilities

  • Served as lead developer for the product
  • Owned core systems including AI, traffic simulation, and procedural generation
  • Drove architecture direction and system quality across interdependent gameplay systems

Impact

  • Turned a messy technical base into a shippable commercial game
  • Maintained reliable behavior across a wide set of interconnected simulation systems